League Rules

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Edmond, OK 73003

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League Rules

EDMOND ALL- SPORTS, INC.

BASEBALL LEAGUE, TOURNAMENT RULE and NEW POLICIES

Fall 2010

League Rules

 

  1. Playing rules not specifically covered shall follow the Official Major League Baseball Rules as published by The Sporting News or Major League Baseball.
  2. BASE AND PITCHING DISTANCES are as follows:

           3&4 year olds             40’ bases      25’ pitching rubber

           5&6 year olds             40’ bases      25’ pitching rubber         

           7&8 year olds             60’ bases      44’ pitching rubber      

           9&10 year olds           65’ bases      46’ pitching rubber

           11&12 year olds         70’ bases      50’ pitching rubber

           13&14 year olds         80’ bases      54’ pitching rubber

3.  There will be a 10 minute grace period given to a team to allow them to complete their roster if needed.  Each team must have a minimum of 7 players to start the game.  If a team starts with less than 9 players, an out will be recorded each time the missing players should bat.  NO EXCEPTIONS!  In case of injury, a team can have less than 7 players once the game has started.

4.  GAME LENGTH:

          14 & under     1 hr.  30 minutes     or     6 innings

          12 & under     1 hr.  20 minutes     or     6 innings

          10 & under     1 hr.  15 minutes     or     6 innings

          8 & under                 55 minutes     or     6 innings

5.  RUN RULE:  12 and 13 year old, 20 runs at any point in game (Mercy Rule)

          All age groups                                    14 runs after 3 innings

          All age groups                                    10 runs after 4 innings

          All age groups                                      8 runs after 5 innings

          T-ball - 8 year olds                              7 runs per inning

           9-12 year olds                                      6 runs per inning

          13 year olds and up                             5 runs per inning

6.   In the event of a run rule game, the winning team will be declared the winner by the score of the game at the time the game is called due to the run rule.  However, the game will still be played according to the time limit to allow teams the full benefit of playing time, but no score will continue to be kept.  NO NEW INNINGS WILL START IF 2 MINUTES OR LESS REMAIN ON OFFICIAL GAME CLOCK.  IF HOME TEAM IS LOSING, HOME TEAM HAS LAST AT BAT.  THE UMPIRE HAS THE OFFICIAL GAME CLOCK.

7.   EQUIPMENT AND BASEBALLS:  Each team will be responsible for providing two (2) acceptable (new) baseballs for each game.  Game balls must be approved by the umpires.  The following baseballs or equivalent must be provided:

                  3-6 year olds                  Incredi-ball Safety Ball – 9”

                 7 year olds and up         Rawlings RLLB, “Dola” Diamond or equivalent

8.   Teams are responsible for shagging their game balls.

9.   There are no restrictions on bat weight or bat length.  However, any bat marked or marketed as a "coach pitch" bat will not be allowed in league or tournament play due to safety reasons.

10.  HOME TEAM:  Will be the team listed on the right side of the schedule and they will occupy the 3rd base dugout.

11.  GAME TIME:  The game time starts when the umpire calls “batter up.”

12.  REPORTING:  Home team scorekeeper must be near the home plate umpire during the game, NOT IN THE DUGOUT.  The home team is responsible for running the scoreboard.  The score card must also list the pitchers and innings pitched (9 year old and up).  Both team coaches MUST sign the umpire’s scorecard after the game.  The umpire’s scorecard is the official scorecard.

13.  UNIFORMS:  Ages 7 and up, each player must have a number on the jersey.  Duplicate numbers are not allowed.  EVERY player MUST have the same uniform.

14.  PLAYER SUBTITUTIONS:  No player substitutions from teams in our league or outside of our league during league play.  You must play with the players listed on your team roster that was filed with EASI. 

15.  CLEATS:  Metal spikes are allowed only for ages 13 and over.

16.  ROUGH PLAY:  No running over, lowering shoulder or knocking down opposing players at the plate or bases.  Penalty:  Runner will be called out and may be ejected from the game.  No unnecessary rough tags by the catcher or baseman.  Penalty:  Runner will be allowed next bag.  No base blocking.  Penalty:  Runner will be allowed next base.  NOTE:  Ejection of any player for rough play is at the discretion of the umpire.

17.  BAT THROWING:  Batters may not throw the bat.  The umpire will give one warning per game per team to the coach.  On the second and subsequent occurrences, the batter’s turn will be over and an out will be recorded.

18.  PROTEST PROCEDURE:  You must notify the umpire before the next pitch.  The umpire shall stop the game and summon the UIC.  The manager of the protesting team must present $100.00 cash protest fee to the UIC before protest will be accepted.  No protest allowed for judgment calls.  If you win your protest, the $100.00 will be refunded.

19.  ONLY the head coach can submit any complaints.

20.  SUSPENDED GAMES:  A game is NOT suspended if more than 2 ½ to 3 innings have been played.  Home team must have last at bat, unless they were winning at the time the game was called.

21.  AWARDS:  All participates will receive medals at the end of the league. Medals will be available to pick up the last week of league. 

22.  AGE LIMITS:  Age before May 1st of 2011 is how playing age is determined.

23.  PARK RULES:  No outside food or drinks are allowed into the park.  Team drinks and snacks are available at a discounted rate at the concession stand.  No pets, no use of ANY tobacco products, no skateboarding, rollerblades or bikes.  If one of your team members refuses to follow the park rules, their child will not be allowed to play until they comply with the park rules. No one is allowed on the infields when they are not in use.

24.  CONDUCT:  Any player, manager, coach, or fan ejected from the game by an umpire must immediately leave the complex grounds and may not return for any reason until the next scheduled game.  If the same person is ejected a second time, he or she will not be allowed to participate for the remainder of the season.  FAILURE TO COMPLY WITH THIS RULE MAY RESULT IN FORFEITURE OF THE GAME.  Heckling of the opposing team in any manner is prohibited.

25.  WARM UP:  No infield practice allowed.  Teams may warm up in the outfield and warm-up areas only.  There is no batting practice allowed on the field and no soft toss into the fences.  You may hit plastic balls or hit into your own net.

26.  COURTESY RUNNERS:  A team may use a courtesy runner for the pitcher and catcher at any time in the inning.  A courtesy runner must be someone who is not currently in the game and may appear only once in an inning.  If a courtesy runner is determined to be illegal, a legal replacement (if available) will be substituted.

27.  FORFEITS:  There will be no postponement of games except for an “act of god”.   If prior notice is given to the EASI office in writing 48 hours in advance of the scheduled game, a fine of $40 will be accessed to the team and must be paid prior to their next scheduled game.  If no prior noticed is given to the EASI office, a fine of $100 will be accessed to the team and must be paid prior to their next scheduled game.  The team has the right to an appeal to the Board of Directors.  However, the appeal must be submitted in writing and the penalty must be paid.  If the Board of Directors waives the penalty, the fine will then be refunded to the team.

28.  TEAM ROSTERS:  All registration fees must be paid before a participant is eligible to participate in team practices.  Any player practicing with a baseball team that have not registered after the official sign up period are to cease practicing and playing with that team.  Players that have registration forms on file will be placed on teams before others will be allowed to sign up for teams.  Players that have been placed on a team will remain with that coach as long as he is still the head coach or assistant coach.  Only exception will be if there is a situation where both the coach and parent are in agreement, or the Board of Directors of EASI that the child would be better off placed on another team.  Both parent and coach must sign off on a release form that is available at the EASI office.

29.  PRACTICES:  There will be one mandatory practice each week.  As long as the players show up at practice, then all participants shall play in at least one inning at the following game.  Failure to play every child will result in a forfeit. 

 

3 and 4 Year Old T-Ball

 

  1. The coach is responsible for positioning the tee according to each of his/her batters.  The tee can only be positioned one (1) time per at bat, unless the batter hits it and knocks the tee out of position.
  2. The umpire will call “Play Ball” when the ball is on the tee and everyone is ready.
  3. The ball must be put into play due to an act of the bat striking the ball and not as a result of the bat striking the tee.  (Note: If the bat strikes any part of the ball, even in combination with the tee, the ball is in play.)
  4. The batter can only address the ball on the tee twice.  If addressed three (3) times, a strike will be called on the batter.
  5. Each player will get three attempts to put the ball in play before an out is called.
  6. The batter must hit the ball outside of a 3 foot radius in front of the plate before it is considered in play.
  7. The coach is responsible for removing the tee from home plate after the ball is batted either fair or foul.
  8. Free substitution and full roster batting shall be utilized.
  9. The pitcher must have both feet inside the “pitcher’s circle” until the ball is hit.
  10. The batter runner must use the orange portion of the base.  A fielder must use the white portion of the base.
  11. If a batted ball touches any part of the white portion of the base it is a fair ball.  If the ball strikes entirely on the orange side it is a foul ball.
  12. All runners, including the batter, may advance one base maximum on infield hits and two bases maximum on outfield hits.  A batted ball clearing the outfield fence in fair territory is a home run.
  13. When a parent coach, in the opinion of the game official, intentionally interferes with a play, the batter and all other base runners will be allowed to advance the maximum number of bases.
  14. The offensive team shall be allowed to position coaches in the first and third base coaching boxes and to place a “batting coach” behind home plate at the screen to assist in positioning and equipping the hitter between pitches.
  15. Runners may not steal bases or lead off.  The runner must be in contact with the base when the ball is hit.
  16. Bunting is not allowed.
  17. On balls hit to the infield and remaining in the infield, first base shall be the batters maximum advancement regardless of overthrows, etc.  Runners already on base may advance at their own risk, but not further than one base.
  18. No infield fly rule.
  19. Defensively a parent will be allowed at every position.
  20. The pitcher is a fielding position.  The pitcher must remain in contact with the pitching rubber until the ball is legally hit.
  21. No pitcher may play closer to home plate than the pitcher’s mound.
  22. All other players must play in “normal” defensive positions at the time of the swing.
  23. Outfielders must play behind the baselines.
  24. In case of an injured player, the umpire has the discretion to kill play and return runners to their last gained base.

 

 

5-6 YEAR OLD T-BALL

 

  1. The coach is responsible for positioning the tee according to each of his/her batters.  The tee can only be positioned one (1) time per at bat, unless the batter hits it and knocks the tee out of position.
  2. The umpire will call “Play Ball” when the ball is on the tee and everyone is ready.
  3. The ball must be put into play due to an act of the bat striking the ball and not as a result of the bat striking the tee.  (Note:  If the bat strikes any part of the ball, even in combination with the tee, the ball is in play.)
  4.  The batter can only address the ball on the tee twice.  If addressed three (3) times, a strike will be called on the batter.
  5. Each player will get three attempts to put the ball in play before an out is called.
  6. The batter must hit the ball outside of a 3-foot radius in front of the plate before it is considered in play.
  7. The coach is responsible for removing the tee from home plate after the ball is batted either fair or foul.
  8. Free substitution and full roster batting shall be utilized.
  9. The batter runner must use the orange part of the base.  A fielder must use the white portion of the base.
  10. If a batted ball touches any part of the white portion of the base it is a fair ball.  If the ball strikes entirely on the orange side it is a foul ball.
  11. All runners, including the batter, may advance one base maximum on infield hits and two bases maximum on outfield hits.  A batted ball clearing the outfield fence in fair territory is a home run.
  12. On balls hit to the infield and remaining in the infield, first base shall be the batter’s maximum advancement regardless of overthrows, etc.  Runners already on base may advance at their own risk but not further than one base.
  13. The offensive team shall be allowed to position coaches in the first and third base coaching boxes and to place a “batting coach” behind home plate at the screen to assist in positioning and equipping the hitter between pitches.
  14. Runners may not steal bases or lead off.  The runner must be in contact with the base when the ball is hit.
  15. Bunting is not allowed.
  16. The pitcher is a fielding position.  The pitcher must remain in contact with the pitching rubber until the ball is legally hit.
  17. No pitcher may play closer to home plate than the pitcher’s mound.
  18. All other players must play in “normal” defensive positions at the time of the swing.
  19. Outfielders must play behind the baselines.
  20. The integrity of the game must be maintained at all times.  Three defensive coaches are allowed on the field.  One stationary coach will be allowed in the outfield and two along the sidelines as long as they stay against the fence in foul territory beyond either first or third base.
  21. When a defensive coach, in the opinion of the game official, intentionally interferes with a play, the batter and all other base runners will be allowed to advance the maximum number of bases.
  22. No infield fly rule.
  23. In case of an injured player, the umpire has the discretion to kill play and return runners to their last gained base.

 

7-8 YEAR OLD MACHINE PITCH

 

  1. Pitching machine distance will be 42 feet from the back of home plate to the front leg of the machine.
  2. Speed of the machine MUST be set at 51.  (approximately 39 mph)  Please note: some machines have MPH settings and will be marked accordingly on the machine.
  3. Coaches from both teams will examine the pitching machine’s operation prior to the game.
  4. The defensive player playing the pitcher position must play within a 5 foot radius of the pitching machine circle and behind the face of the pitching machine wheel.  The pitcher must stay behind the machine until the ball is released.  The pitcher is encouraged to wear a batting helmet.
  5. The first and third baseman must stay behind the 35’ mark until the ball leaves the machine.
  6. Each team will be allowed to have up to 4 outfielders.
  7. Each batter will be allowed a total of 6 pitches (or three swinging strikes) before the batter is called out, even if the 6th pitch is a foul.
  8. No infield fly rule.
  9. Teams shall have 60 seconds between half innings to change from offense to defense.  Should the team changing to defense take longer than 60 seconds in taking its fielding positions, the umpire shall award the batter a ball for each 30 second delay beyond the 60 second time limit.  This award shall be loud and obvious.  Should the batter receive four such balls, he/she will be awarded a walk.  This is the only walk allowed.  Flagrant disregard for this rule can also result in ejection of the coach from the game.
  10. If the ball enters the pitcher’s circle after being played upon or touched by a fielder, and either stops there or hits the machine, the play will be ruled dead.  The batter will be awarded first base and all runners will advance one base.
  11. The line marking the pitcher circle is part of the circle.  No defensive player may touch or enter the machine circle.  If during a play upon a hit ball, a fielder touches or enters the circle, the ball will be called dead and the batter awarded first base.  Other base runners shall advance one base.
  12. A ball passing through the circle untouched by infielders, machine operator, or machine, is playable.
  13. In case of an injured player, the umpire has the discretion to kill play and return runners to their last gained base.
  14. Full roster batting and free substitutions shall be utilized.
  15. Umpires will call strikes.  No walks in machine pitch. (exception see # 7)
  16. Machine adjustment will be made at the umpire’s discretion.
  17. If a batted ball hits the machine, the ball is dead and the batter is awarded first base.  All other runners advance one base only if forced.
  18. The machine operator will not give base running instructions to base runners at any time.  The machine operator can only give HAND signals to the batter.
  19. On overthrows, the runner or runners can advance until the lead runner stops advancing.  The runner can be thrown out. 
  20. No bunting of any kind.
  21. No leading off bases or stealing.  Runners must be in contact with the base when the ball is hit.  Should a runner violate this rule, the umpire will call the runner “out”, the ball will be called dead, and counted as a “no pitch.”  Runners are not allowed to advance on passed balls.
  22. The number of offensive coaches on the field will be restricted to three (3).  Further, their placement shall be restricted to the first and third base coaching boxes and the pitching circle.  The other coaches shall remain in the dugout area.  Coaches may not instruct players from behind the backstop or from other spectator areas.  Violation will result in the player being called “out.”
  23. Mandatory pinch runner for catcher with 2 outs.  The pinch runner will be batter that made the last out.
  24. A warning will be given to a team the first time a player tosses or throws his bat in a flagrant or detrimental way.  Only one warning per team.  On the second and subsequent occurrences, the batter’s turn will be over and an out will be recorded.

 

8 Year Old Exceptions

 

  1. Speed of the machine set at 60.  (approximately 42 mph)  Please note: some machines have MPH settings and will be marked accordingly on the machine.
  2. Bunting is allowed, except no bunts of any kind with a runner on 3rd base.  When batter shows bunt he must bunt.  If he pulls the bat back and swings, the batter will be called out.  No runners will be allowed to advance.
  3. Ball becomes dead when the lead runner stops trying to advance.  It is in the umpires' judgment which base the back runners are given when ball is called dead.
  4. Stealing is allowed after the ball crosses home plate.  If the runner leaves early he will be called out.
  5. Runner stealing a base can advance up to 3rd base on overthrows.  Runners must be batted in from 3rd base and cannot steal home.
  6. Runners can advance at their own risk on a pass ball.  Runner at 3rd base cannot score on a pass ball.  Runners must be batted in from 3rd base and cannot steal home.

 

9-10 YEAR OLD KID PITCH

 

9 Year Old Rules:

 

  1. No infield fly rule.  Infielder has to catch the ball. 
  2. On a dropped 3rd strike, the catcher has to throw out batter-runner or tag him.
  3. Full roster batting and free substitutions.  If the pitcher is removed from the mound for any reason, he will not be allowed to re-enter later in that game as a pitcher.
  4. With 2 outs, mandatory pinch runners for the pitcher and catcher.  The runner will be the player who made the last or previous out.  The pinch runner cannot be the pitcher or catcher in the game at that time.
  5. Pitchers that pitch 3 innings in one day must take a mandatory 2 days rest.  If a pitcher would pitch 3+ or more innings in one day, he will not be allowed to pitch in the next league game.  Pitchers can pitch up to 3 innings in two consecutive days.
  6. There will be one warning per pitcher on balks.  After that balks will be called.

 

 

10 Year Old Rules:

 

  1. Full roster batting and free substitutions.  If the pitcher is removed from the mound for any reason, he will not be allowed to re-enter later in that game as a pitcher.
  2. Pitchers that pitch 3 innings in one day must take a mandatory 2 days rest.  If a pitcher would pitch 3+ or more innings in one day, he will not be allowed to pitch in the next league game.  Pitchers can pitch up to 3 innings in two consecutive days.
  3. There will be one warning per pitcher on balks.  After that balks will be called.
  4. With 2 outs, mandatory pinch runners for the pitcher and catcher.  The runner will be the player who made the last or previous out.  The pinch runner cannot be the pitcher or catcher in the game at that time.
  5. Infield fly rule will be allowed.  It is in the judgment of the umpire and CANNOT be questioned by the coaches or they will be ejected immediately.

 

11 YEAR OLD and UP

 

  1. Pinch runner for pitcher and catcher with 2 outs is mandatory.
  2. Pitchers that pitch 3 innings in one day must take a mandatory 2 days rest.  If a pitcher would pitch 3+ or more innings in one day, he will not be allowed to pitch in the next league game.  Pitchers can pitch up to 3 innings in two consecutive days.
  3. All balks will be called.  No warnings will be given.
  4. Full roster batting and free substitutions.  If the pitcher is removed from the mound for any reason, he will not be allowed to re-enter later in that game as a pitcher.